آموزش اكشن اسكريپت ActionScript از ليندا

RRP:
قیمت:
700 تومان
كد كالا:
2025
فروشنده:
برند:
ليندا
شرایط:
وزن:
26.00 گرم
امتیاز:
()
تحويل:
حمل و نقل:
كادو هدیه:

تعداد:


توضیحات محصول

lynda.com ActionScript 3.0 in Flash CS4 Professional for Designers : آموزش اكشن اسكريپت 3 در فلش سی اس چهار مخصوص طراحان وب. در اين مجموعه آموزشی تود پركينز برنامه نويسی با اكشن اسكريپت را از ابتدا آموزش می‌دهد، آشنايي با اصطلاحات، كدها و عبارت‌ها، كنترل‌های كيبورد و موس، دراگ اند دروپ در برنامه های كاربردی تحت وب همراه با فايل تمرين و بسياری ديگر كه فهرست آن در زير آمده است.

lynda.com ActionScript 3.0 in Flash CS4 Professional for Designers

 

Introduction
Welcome           01:09     11.5 MB
Using the exercise files           00:48     0.7 MB
Overview           01:45     3.0 MB
1. Introducing AS3.0 Fundamentals
Understanding ActionScript           01:35     1.8 MB
Understanding the Actions panel           02:45     3.3 MB
Understanding trace statements           02:04     2.0 MB
Working with comments           02:49     2.7 MB
2. Working with Variables
Understanding variables           01:50     1.7 MB
Understanding the syntax of variables           04:26     4.2 MB
Assigning variable values           02:53     2.7 MB
Retrieving variable values           02:16     2.3 MB
Working with different data types           04:17     4.3 MB
3. Using Functions
Understanding functions           01:04     1.0 MB
Using functions           04:32     4.7 MB
Understanding function syntax           03:43     3.7 MB
Understanding parameters           05:12     5.4 MB
Returning values           04:38     4.6 MB
Using local variables           04:19     4.3 MB
4. Working with Display Objects
Understanding dot syntax           06:43     6.7 MB
Controlling display properties           02:44     2.7 MB
Creating objects dynamically           04:23     4.4 MB
Controlling nested movie clips           03:17     3.4 MB
5. Understanding and Handling Events
Understanding events and event listeners           01:14     1.1 MB
Handling mouse clicks           08:04     8.3 MB
Handling other mouse events           04:48     5.1 MB
Working with keyboard events           03:23     3.4 MB
Removing event listeners           05:20     5.7 MB
6. Creating Conditional Statements
Understanding conditional statements           00:49     0.8 MB
Writing if statements           05:22     5.8 MB
Understanding conditional operators           01:17     1.4 MB
Writing compound if statements           03:34     3.9 MB
Writing else statements           02:51     3.2 MB
Writing else-if statements           02:27     2.7 MB
Working with switch-case statements           06:43     7.1 MB
Detecting collisions           02:02     2.4 MB
7. Using Math to Perform Tasks
Understanding mathematical operators and number data types           07:11     7.2 MB
Aligning objects to the edge of the stage           09:16     9.2 MB
Aligning to the center           05:09     5.1 MB
Using random numbers between 0 and 1           06:19     6.3 MB
Using a range of random numbers           09:40     9.5 MB
Creating a random-number function           03:36     3.8 MB
Creating a tip calculator           06:35     6.6 MB
8. Creating and Using Arrays
Creating an array           03:08     3.1 MB
Referencing an index in an array           04:44     4.8 MB
Using shorthand notation to create arrays           02:24     2.4 MB
Finding indexes           07:35     8.7 MB
Making a game with a random array index           05:18     6.1 MB
9. Creating and Using Loops
Understanding loops           01:13     1.2 MB
Creating for loops           04:59     4.7 MB
Using for loops           04:06     4.3 MB
Sorting mail with a loop           07:46     8.5 MB
Using while loops           05:46     5.9 MB
10. Using Classes
Understanding classes           02:08     1.9 MB
Extending classes           10:09     11.4 MB
Understanding methods           06:43     7.9 MB
Using properties           06:26     8.3 MB
Instantiating classes           07:08     8.3 MB
Setting up multiple classes           06:46     8.5 MB
Creating packages           06:36     7.4 MB
11. Handling Text
Loading external text           06:46     7.0 MB
Appending text           02:55     3.2 MB
Reading HTML           03:09     5.1 MB
Styling links with CSS           06:48     7.9 MB
12. Loading Media
Loading bitmaps           03:22     3.3 MB
Loading SWF files           08:07     8.8 MB
Creating a preloader           06:21     7.4 MB
Loading sound           03:34     3.6 MB
Stopping sound           04:50     5.5 MB
Controlling volume           06:30     8.2 MB
Understanding video           00:56     0.9 MB
Loading video           09:17     9.8 MB
Controlling video playback           05:23     6.9 MB
13. Creating a Calculator
Previewing the Calculator application           01:04     1.1 MB
Setting up the variables           04:54     4.9 MB
Adding event listeners           06:39     8.2 MB
Controlling numeric input           03:47     4.3 MB
Setting up the Dot and Clear buttons           04:13     4.9 MB
Finding the current operation           03:55     4.4 MB
Capturing numbers           04:30     5.4 MB
Performing calculations           07:11     8.8 MB
Creating a calculator class           09:20     13.2 MB

Lynda.Com ActionScript 3.0: Building Particle Systems : آموزش ساختن كنترل‌‌های حركتی مختلف توسط اكشن اسكريپت.

Lynda.Com ActionScript 3.0: Building Particle Systems

Introduction
Welcome           01:30     2.2 MB
Prerequisites           00:58     0.9 MB
Using the exercise files           00:50     0.8 MB
1. Understanding Particle Systems
Understanding what particles are           00:50     2.7 MB
Understanding how particle systems work           01:46     2.6 MB
2. Making Particles Move
Building the particle class           01:34     1.5 MB
Creating particle velocity           01:42     2.3 MB
Connecting a movie clip to the particle class           01:35     1.6 MB
Animating a particle           01:07     1.1 MB
Creating a particle system           01:57     2.1 MB
Regenerating particles           01:49     2.2 MB
In practice pt. 1: Building rain in a weather application           05:17     6.2 MB
3. Adding Realistic Motion to Particles
Creating particle gravity           02:18     2.8 MB
Creating particle friction           02:47     3.1 MB
Growing and shrinking particles           02:27     3.0 MB
Fading particles           02:22     2.8 MB
Creating particle rotation           05:29     6.5 MB
In practice pt. 2: Creating boat spray           05:49     8.2 MB
4. Optimizing a Particle System
Understanding garbage collection           03:23     3.7 MB
Recycling particles           01:54     2.3 MB
5. Adding Collision Detection to Particles
Using position-based collision detection           02:50     2.7 MB
Using built-in collision detection methods           04:03     4.1 MB
6. Exploding Particles
Adding particle spin           02:00     2.8 MB
Making child objects explode           03:37     4.3 MB
In practice pt. 3: Exploding superheroes           01:49     2.7 MB
7. Creating a Smoke Particle System
Using timeline-animated particles           03:03     3.7 MB
In practice pt. 4: Making a boat break down           00:57     1.4 MB
8. Integrating a Particle System with Video
Accessing pixel color           09:15     8.8 MB
Triggering particles based on pixel colors           04:55     5.9 MB
In practice pt. 5: Adding particles to video           01:43     2.2 MB

 

Lynda.Com Flash CS4 Professional: Object-Oriented Programming : آموزش برنامه نويسی شی‌گرا در فلش سی اس چهار. در اين آموزش تود پركينز قدرت تكنيك‌های كد نويسی به سبك OOP را به شما نشان می‌دهد.

Lynda.Com Flash CS4 Professional: Object-Oriented Programming

Introduction
Welcome           01:14     11.0 MB
Using the exercise files           01:04     2.0 MB
Course overview           01:01     2.6 MB
Who this course is for           01:17     2.0 MB
About the artwork           00:31     3.0 MB
1. ActionScript 3.0 Essentials
Understanding ActionScript 3.0           02:25     3.0 MB
Working with variables           04:44     5.0 MB
Using and creating functions           04:01     5.0 MB
Responding to events           07:57     7.8 MB
Creating loops           02:53     3.0 MB
Defining conditional statements           04:18     5.0 MB
Working with display objects           04:22     5.0 MB
Creating classes           04:20     5.0 MB
Defining properties and methods           04:03     5.0 MB
Working with packages           03:35     5.0 MB
Understanding and using class paths           04:19     5.0 MB
2. Advanced ActionScript Techniques
Working with TextFields           02:09     3.0 MB
Loading external text           05:16     5.5 MB
Understanding XML in ActionScript 3.0           04:39     5.0 MB
Loading an external XML file           02:21     3.0 MB
Using XML data           03:04     4.0 MB
Loading external images           05:04     5.5 MB
Working with bitmaps and bitmap data           03:25     4.0 MB
Using TweenLite for ActionScript animation           05:56     11.0 MB
3. Object-Oriented Programming Fundamentals
Understanding object-oriented programming           02:05     2.6 MB
Understanding encapsulation           01:33     1.2 MB
Understanding inheritance           07:11     11.0 MB
Understanding polymorphism           03:53     5.0 MB
Understanding access modifiers           02:19     2.0 MB
Using access modifiers           02:34     4.0 MB
Working with getter and setter methods           05:48     7.0 MB
Understanding static properties and methods           06:25     7.0 MB
Using static constants           02:34     4.0 MB
Dispatching events           08:21     11.0 MB
Throwing errors           03:21     5.0 MB
Creating interfaces           02:20     3.0 MB
Implementing interfaces           04:12     5.0 MB
Understanding design patterns           02:29     5.0 MB
4. The Model View Controller Design Pattern
Understanding the Model-View-Controller pattern           01:54     2.0 MB
Viewing an MVC application           03:17     5.0 MB
Planning an MVC application           01:53     2.0 MB
5. Building a Model Class
Defining the Model class           06:22     7.0 MB
Setting values for properties           02:58     4.0 MB
Constraining property values           01:54     2.9 MB
Dispatching events           03:49     5.0 MB
Extending the Model class           02:00     3.0 MB
Defining the SlideShowModel class properties and methods           05:03     8.0 MB
Working with external XML data           02:35     4.0 MB
Creating the SlideShowDocument class           03:59     5.0 MB
6. Building a View Class
Defining the View class           05:11     5.3 MB
Creating the SlideShowView class           04:03     5.0 MB
Setting up properties and methods           03:49     5.0 MB
Connecting a model           04:25     5.3 MB
Loading external images           01:39     3.0 MB
Using TweenLite to animate images           01:18     3.0 MB
Optimizing image loading with bitmaps           05:25     11.0 MB
Updating text fields           06:12     8.0 MB
7. Building a Controller Class
Defining the Controller class           02:50     3.0 MB
Creating the SlideShowController class           03:34     4.0 MB
Connecting buttons to the controller           03:26     5.4 MB
8. Improving and Debugging the Application
Adding high-definition pictures           10:04     23.0 MB
Fixing errors in your application           03:32     5.0 MB
9. Moving Forward
Creating other applications using the MVC pattern           02:44     3.0 MB
Learning more about object-oriented programming in ActionScript 3.0           01:52     3.0 MB

Lynda.com ActionScript 3.0 Projects: Game Development : آموزش توسعه بازی‌های فلشی توسط اكشن اسكريپت. نحوه رفتار با حساسيت كيس‌ها، ايجاد حركت پويا برای دشمنان، تايين برد و باخت در بازی و بسياری اعمال هوشمند ديگر را توسط اين مجموعه خواهيد آموخت.

Lynda.com ActionScript 3.0 Projects: Game Development


Introduction
Welcome           00:45     0.7 MB
Using the exercise files           00:46     0.7 MB
Game development           02:37     2.3 MB
1. Creating a Shooter Game
Overview of the game           01:00     0.9 MB
Creating a custom cursor           05:05     4.2 MB
Copying motion from the timeline           05:28     4.9 MB
Creating dynamically moving enemies           05:19     4.8 MB
Shooting enemies           02:09     2.2 MB
Destroying enemies           04:50     5.0 MB
Winning the game           08:38     8.1 MB
Creating a Win screen           03:32     3.4 MB
Troubleshooting your game           01:15     1.4 MB
2. Creating a Ping Pong Game
Overview of the game           00:53     0.8 MB
Making the ball bounce           05:31     4.8 MB
Creating and moving a paddle           08:11     7.3 MB
Bouncing the ball off the paddle           06:39     6.3 MB
Using math to calculate the angle of a bounce           06:46     5.9 MB
Developing the enemy's artificial intelligence           07:05     6.9 MB
Keeping track of points           05:07     5.1 MB
Determining a win           07:13     7.1 MB
Adding sound           03:00     3.6 MB
3. Creating a Word Guessing Game
Overview of the game           01:19     1.2 MB
Loading words from an external file           03:17     2.8 MB
Creating an array of words           02:34     2.3 MB
Choosing a random word           02:24     2.1 MB
Placing letters in individual textfields           06:08     5.4 MB
Styling text           03:28     3.5 MB
Creating underlines to show where letters are           04:10     3.9 MB
Making guesses           04:38     4.5 MB
Creating a list of incorrect guesses           03:45     3.4 MB
Dealing with case sensitivity           03:20     3.1 MB
Winning the game           05:51     5.9 MB
Losing the game           04:43     4.8 MB
4. Creating a Blackjack Game
Understanding the game           01:21     1.2 MB
Building the CardDeck class           06:08     5.1 MB
Creating the cards           06:56     6.2 MB
Shuffling the deck           06:10     5.4 MB
Drawing a card           04:57     5.1 MB
Exploring the FLA file           02:04     1.9 MB
Creating the game variables           02:45     2.6 MB
Initializing the game           03:57     3.8 MB
Dealing cards           07:22     7.2 MB
Drawing or not drawing additional cards           02:09     2.3 MB
Calculating the score           10:02     9.6 MB
Determining the winner           09:11     9.5 MB
Playing again           03:34     3.8 MB
5. Creating a Slider Puzzle Game
Overview of the game           01:03     1.1 MB
Creating 2D arrays           03:31     2.9 MB
Creating tile arrays           04:15     3.6 MB
Placing tiles           06:06     5.3 MB
Adding event listeners to tiles           03:31     3.3 MB
Moving tiles           07:32     6.4 MB
Animating tile movement           06:34     6.3 MB
Choosing a random blank tile           03:45     3.4 MB
Randomizing tile placement           04:41     4.7 MB
Setting target positions           06:07     5.6 MB
Determining a win           08:50     8.2 MB
6. Creating a Tank Battle Game
Overview of the game           01:18     1.1 MB
Capturing key presses           05:42     4.9 MB
Moving the tank           02:23     2.3 MB
Limiting tank movement           02:33     2.3 MB
Aiming the tank's gun           06:46     6.1 MB
Creating the Bullet class           03:11     2.8 MB
Connecting the Bullet class to the main timeline           02:45     2.6 MB
Firing bullets           06:24     6.1 MB
Animating the bullet with trigonometry           04:57     4.3 MB
Creating gravity           02:24     2.4 MB
Detecting collisions with walls           06:47     5.9 MB
Detecting collisions with the enemy           02:18     2.3 MB
Making the enemy move           04:25     4.3 MB
Making the enemy aim           05:46     5.6 MB
Making the enemy shoot           04:40     4.6 MB
Controlling the energy bars           04:34     4.4 MB
Winning and losing the game           03:16     3.3 MB
Playing the game again           03:46     4.4 MB
Adding additional features           04:40     4.3 MB

Lynda.com ActionScript 3.0 in Flash CS3 Professional Beyond the Basics : آموزش اكشن اسكريپت در سطح پيشرفته از كمپانی ليندا.

Lynda.com ActionScript 3.0 in Flash CS3 Professional Beyond the Basics

 

 Welcome           02:24     3.9 MB
How to use the exercise files           01:11     0.9 MB
Reviewing ActionScript 3.0 basics           04:18     3.2 MB
1. The Advanced ActionScript 3.0 Display List
Understanding the Display List           01:59     1.5 MB
Using Display Objects other than MovieClip           03:19     2.8 MB
Using the addChild method           02:27     2.0 MB
Using the removeChild method           01:25     1.1 MB
Referencing a Display Object by index number           04:53     4.0 MB
Referencing a Display Object by name           04:01     3.5 MB
Controlling Display Objects in different timelines           03:23     2.9 MB
Controlling Display Objects in different movies           03:43     3.2 MB
Using addChild to change parents           04:20     3.7 MB
Understanding Stage vs. stage           05:42     4.8 MB
2. Animating with ActionScript Tweens
Why use ActionScript to animate?           01:25     2.0 MB
Understanding the Tween class           04:03     3.5 MB
Using different easing methods           04:05     3.7 MB
Understanding Tween Class methods           03:44     3.8 MB
Responding to tween events           02:33     2.5 MB
Using tweens to move a dynamic map           06:01     5.5 MB
Making the map respond to tween events           08:12     7.6 MB
3. Using XML Data and E4X Syntax
Introduction to XML data           02:17     1.8 MB
Understanding E4X syntax           02:05     1.7 MB
Creating raw XML data           04:09     3.5 MB
Loading external XML data           02:32     2.1 MB
Using the XMLList class           04:06     3.4 MB
Using XML data to load external images           03:21     2.8 MB
Using XML data to create an image gallery           05:06     4.5 MB
Displaying text from an XML file in your gallery           05:05     4.5 MB
Adding tweens to your gallery           02:21     2.3 MB
4. Working with Packages and Classes
Reviewing packages and classes           01:07     0.9 MB
Creating a template for class files           03:38     3.0 MB
Defining a reusable class path           01:29     1.4 MB
Creating a DisablingButton class from a template           05:34     4.8 MB
Connecting classes to movie clips           03:15     2.9 MB
Communicating between classes           10:20     9.7 MB
Creating a ScaleButton class           08:29     9.1 MB
Reusing a ScaleButton class           05:26     5.1 MB
5. Creating Advanced Effects Using XML Data
Preparing to build an advanced image gallery           04:13     3.6 MB
Dividing the thumbnail into segments           02:02     1.8 MB
Adding interactivity to thumbnails           04:36     4.1 MB
Loading full-sized pictures           03:58     4.0 MB
Creating an Image Gallery class           11:21     12.5 MB
6. Creating a Particle System
Understanding particle systems           00:58     1.2 MB
Creating particles           02:51     2.5 MB
Animating particles           01:20     1.3 MB
Randomizing particles           03:42     3.1 MB
Setting a particle range           03:22     3.0 MB
Defining a dynamic range           01:54     1.7 MB
Controlling particle alpha and scale           02:23     2.1 MB
Varying particle speed           06:55     6.3 MB
Removing children to optimize performance           02:51     2.9 MB
Using different particles           02:53     3.1 MB
7. Animating Using Transitions
Understanding transitions           01:41     1.4 MB
Understanding the Object class           02:58     2.4 MB
Placing transition information in an object           02:21     2.0 MB
Creating transition animations           02:13     2.0 MB
Creating different types of transitions           03:28     3.4 MB
Using undocumented transition events           04:04     3.5 MB
Using transitions in an image gallery           05:49     5.8 MB
8. Taking Flash Video to a New Level
Reviewing Flash video basics           02:32     2.7 MB
Creating a resizable interface           03:53     3.8 MB
Understanding cue points           01:58     1.9 MB
Using XML for closed captioning           02:34     2.6 MB
Connecting closed captioning to cue points           03:55     4.3 MB
Creating an advanced navigation interface           03:04     3.2 MB
Creating an AdvancedVideo class           08:15     9.3 MB

 

Lynda.com ActionScript 3.0 in Flash CS3 Professional Essential Training : آموزش مقدماتی اكشن اسكريپت از ليندا.

Lynda.com ActionScript 3.0 in Flash CS3 Professional Essential Training

 

Welcome
Introduction           00:39     0.6 MB
How to use the exercise files           01:24     1.2 MB
1. Introduction to ActionScript 3.0
Why you should learn ActionScript 3.0           00:52     0.8 MB
Differences from ActionScript 2.0           01:56     1.7 MB
Moving beyond Script Assist           01:05     0.9 MB
2. Communicating to MovieClips, Variables, and People
Communicating to MovieClips           04:07     3.4 MB
Modifying MovieClips properties           07:00     5.9 MB
Understanding variables           00:50     0.8 MB
Setting variable data types           03:23     2.7 MB
Using trace statements           02:39     2.1 MB
Using comments           03:58     3.2 MB
3. Using and Writing Functions
Understanding functions           01:23     1.3 MB
Using functions           02:27     2.1 MB
Writing custom functions           04:25     3.5 MB
Making a function modular           11:50     9.7 MB
Making a function return a value           05:58     5.0 MB
4. Responding to Events
Understanding event types           01:28     1.4 MB
Using a listener to catch an event           03:14     2.6 MB
Writing event handlers           06:56     5.6 MB
Responding to mouse events           04:33     3.9 MB
Responding to keyboard events           05:45     4.7 MB
Creating a link to a website           05:26     4.4 MB
Using the enterframe to create animation           07:34     6.6 MB
Using the timer event to control animation           06:49     5.6 MB
5. Understanding Classes
Understanding classes           01:48     1.8 MB
Writing a custom class           04:21     3.5 MB
Extending an existing class           02:16     1.8 MB
Understanding methods           02:11     1.8 MB
Public vs. private properties and methods           02:46     2.3 MB
Bringing a class object to the timeline           14:16     12.0 MB
Defining a document class           08:13     6.9 MB
Setting up a classpath           06:20     5.9 MB
Creating useful classes           02:21     2.3 MB
6. Decision-Making and Repetition
Understanding conditional statements           01:36     1.4 MB
Writing a conditional statement           04:40     3.8 MB
Understanding conditional operators           01:37     1.3 MB
Using conditional operators           04:49     4.5 MB
Setting up alternate conditions           04:43     4.4 MB
Writing compound conditions           04:22     3.8 MB
Understanding loops           01:30     1.2 MB
Creating a code loop           02:58     2.4 MB
Using a loop to generate instances of a class           03:44     3.2 MB
Placing loop-created instances           06:05     5.1 MB
7. Using Math...and Loving It!
Understanding the math class           01:05     0.9 MB
Using basic math operators           01:46     1.5 MB
Generating random numbers           02:15     1.9 MB
Using different techniques to round numbers           07:43     6.5 MB
8. Using Text and Arrays
Creating a text field           03:27     3.1 MB
Styling a text field           06:28     5.2 MB
Capturing data from a text field           07:38     6.3 MB
Loading external text           08:25     7.4 MB
Scrolling a text field           05:14     5.1 MB
Understanding arrays           09:48     8.4 MB
Using text and arrays to create a game           08:24     7.1 MB
Finishing the text game           06:56     6.4 MB
9. Creating a Memory Game with What You Already Know
Storyboarding your application effectively           03:13     2.7 MB
Writing a memory card class           05:57     5.1 MB
Writing a memory game class           03:51     3.3 MB
Adding graphics to cards           09:20     8.1 MB
Placing cards           07:33     6.6 MB
Detecting matches           08:40     7.9 MB
Resetting cards           04:53     4.4 MB
Handling incorrect matches           05:14     5.2 MB
Determining a win           03:51     3.6 MB
Adding additional cards           06:47     7.1 MB
Randomizing cards           10:17     9.9 MB
10. Using Advanced Graphic and Animation Tools
Drawing with code           08:12     6.9 MB
Creating a color change           05:20     4.8 MB
Generating a random color change           06:58     6.0 MB
Animating a color change           04:50     4.1 MB
Using filters           03:30     2.9 MB
Modifying filter properties           04:13     3.7 MB
Animating filters           03:27     3.0 MB
11. Working with Multimedia
Loading external images and Flash movies           04:01     3.3 MB
Communicating to loaded movies           06:31     5.6 MB
Loading sound           04:06     3.3 MB
Starting and stopping sound           06:18     5.3 MB
Pausing and resuming sound           09:46     8.6 MB
Managing the volume of sound           05:41     5.1 MB
Understanding Flash video connections           01:00     0.8 MB
Loading video           05:33     4.6 MB
Controlling video playback           08:54     8.0 MB
12. Adding Advanced Interactivity
Overview of creating a drag-and-drop game           00:57     0.8 MB
Creating drag-and-drop class           12:07     10.5 MB
Detecting collisions           08:44     8.1 MB
Responding to collisions           09:01     8.3 MB
Detecting a win           04:02     3.7 MB
Adding drop shadows           03:43     3.4 MB
Randomly placing objects           07:20     7.2 MB
13. Wrapping It Up
Closing           00:23     0.4 MB

 

lynda.com ActionScript 3.0 in Flex Builder Essential Training : آموزش مقدماتی  اكشن اسكريپت 3 در فلكس بيلدر.

lynda.com ActionScript 3.0 in Flex Builder Essential Training

nstructor Joey Lott is known for his expertise in Flash, ActionScript, ColdFusion, Java, MySQL, XML, and more. In ActionScript 3.0 in Flex Builder Essential Training, he puts some of that knowledge to work, first explaining what's new with ActionScript 3.0, then demonstrating the program’s important capabilities. From working with variables, to understanding and applying functions, to creating practical applications (as well as a few fun ones), you'll be exposed to all the powerful and practical features of ActionScript 3.0. Exercise files accompany the tutorial, allowing you to follow along and learn at your own pace.
Introduction
Welcome           03:13     2.4 MB
1. ActionScript 3.0 Essentials
Variables           18:36     15.1 MB
Expressions and operators           09:35     8.6 MB
Conditional statements           14:24     12.7 MB
Looping statements           09:50     8.2 MB
Arrays           16:07     13.4 MB
Understanding objects           12:24     10.1 MB
Writing classes           06:42     5.4 MB
Properties and methods           17:31     14.9 MB
Writing a simple class           19:19     16.8 MB
Working with events           07:04     5.9 MB
Dispatching events           09:17     8.4 MB
Timers           06:15     5.8 MB
2. Display List Essentials
Understanding the display list           08:48     8.9 MB
Programmatic drawing           10:37     9.6 MB
Buttons           08:37     7.9 MB
Mouse events           07:19     6.8 MB
Display objects           09:54     10.1 MB
Loaders           13:29     12.0 MB
Applying filters           13:11     12.0 MB
The Stage           03:43     3.5 MB
Applying color changes           06:46     5.9 MB
Working with bitmaps           10:10     9.1 MB
Pixel dissolves           08:12     8.4 MB
Making a bevel button class           22:47     20.2 MB
Photo viewer application pt. 1           16:23     15.4 MB
Photo viewer application pt. 2           14:39     14.7 MB
Photo viewer application pt. 3           22:21     21.1 MB
3. Advanced Display List
Programmatic animation           08:52     8.0 MB
Detecting collisions           04:46     4.6 MB
Making draggable objects pt. 1           04:37     4.1 MB
Making draggable objects pt. 2           10:21     8.9 MB
Making draggable objects pt. 3           08:32     8.0 MB
Updating the bevel button class           24:55     24.8 MB
Making a slider control class           23:54     22.9 MB
Making a scroll button class           08:00     7.7 MB
Sample store application pt. 1           05:00     4.9 MB
Sample store application pt. 2           08:25     7.8 MB
Sample store application pt. 3           21:45     20.4 MB
Sample store application pt. 4           18:37     17.4 MB
Sample store application pt. 5           04:36     4.5 MB
Sample store application pt. 6           14:30     14.3 MB
Sample store application pt. 7           07:11     7.5 MB
Sample store application pt. 8           08:52     9.1 MB
4. Working with Text
Text fields           07:23     6.6 MB
Formatting text           05:46     5.9 MB
Input text           05:54     5.1 MB
Clickable text           05:39     5.3 MB
Scrolling text           09:10     8.8 MB
Loading text           06:42     6.3 MB
Storybook application pt. 1           12:21     11.8 MB
Storybook application pt. 2           06:09     5.7 MB
Storybook application pt. 3           06:29     6.9 MB
Storybook application pt. 4           08:02     8.5 MB
5. Working with Sound
Loading sound           04:17     3.9 MB
Playing sound           04:53     4.3 MB
Stopping sound           06:36     6.6 MB
Pausing and resuming sound           03:07     2.9 MB
Volume           05:01     4.8 MB
Scrubbing audio           04:49     4.4 MB
Reading ID3 data           03:58     3.6 MB
Reading sound levels           06:47     6.3 MB
Audio player application pt. 1           19:14     18.2 MB
Audio player application pt. 2           04:35     4.4 MB
Audio player application pt. 3           16:01     14.8 MB
Audio player application pt. 4           07:44     7.5 MB
Audio player application pt. 5           06:59     6.8 MB
Audio player application pt. 6           01:59     2.4 MB
Audio player application pt. 7           02:30     2.6 MB
Audio player application pt. 8           03:36     3.9 MB
6. Working with Video
Understanding Flash video           05:02     4.3 MB
Loading video           11:52     10.8 MB
Managing playback           10:13     10.3 MB
Scrubbing video           11:50     11.8 MB
Setting volume           02:55     3.1 MB
Detecting bandwidth           13:48     14.2 MB
Video player application pt. 1           07:00     6.9 MB
Video player application pt. 2           06:49     6.9 MB
Video player application pt. 3           05:29     5.9 MB
Video player application pt. 4           06:10     8.0 MB


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